12/18/2023 0 Comments Legend of keepers guide![]() ![]() Therapist is too expensive and you need to combine it with another motivation boost to have an actual effect on monster rotation. Sanctuary and seminar are horrible value for resources. You have no control over which monster that is and no indication of how much it would cost beforehand, since the upgrade money requirements heavily vary per monster. I never found course to be useful, since you can only choose for one monster whether to upgrade them (and wound them for a while) or not. In addition, some events sometimes remove a couple of your monsters for a while, and we need a considerable amount of cannon fodder to use in our dungeon. We never use black market since a high monster pool is required for the best event types, which are business trip and sometimes plunder. If these are included it is probably safer to prepare two strong rooms. Scary heroes and combinations: tier 2 & 3 nomad, tier 2 & 3 single target assassins, 5% morale regen ability. Most of the time you’ll prepare 1 trash room and 1 strong room., unless there’s champions or scary heroes / combinations. Still you ought to be prepared for nasty champions (notably the necromancer) that require 2 strong rooms to be set up. This has increased rewards and I generally found the champion level easier than some veterans. Heroes: when it comes to heroes, always pick the hardest possible option. Note that the mage always shuffles the monster away from the position they were in, which means that you have a 50% chance (instead of 33%) of getting the desired configuration if you place monsters into their worst positions. ![]() Goblins are nice for trying to make the acolyte type monster use their debuff removal. Quite often you want to use 2 monsters to proc the mage shuffle skills. You can also use random trash minions to proc hero skills. READ: Legend of Keepers Ascension Mode Slavemaster Build (Morally Based )Īfter the initial waves you should consistently rotate the second room with high quality minions, keeping the first room on standby in case the heroes have a shield or shuffle effects. ![]()
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